Robot Devastation
rd
MentalMap
rd::MentalMap Member List
This is the complete list of members for
rd::MentalMap
, including all inherited members.
addMentalMapEventListener
(MentalMapEventListener *listener)
rd::MentalMap
addWeapon
(Weapon weapon) (defined in
rd::MentalMap
)
rd::MentalMap
audioManager
rd::MentalMap
private
configure
(const int &player_id)
rd::MentalMap
current_weapon
rd::MentalMap
private
destroyMentalMap
()
rd::MentalMap
static
getCurrentWeapon
() const (defined in
rd::MentalMap
)
rd::MentalMap
getMentalMap
()
rd::MentalMap
static
getMyself
() const
rd::MentalMap
getPlayer
(const int &id=-1) const (defined in
rd::MentalMap
)
rd::MentalMap
getPlayers
() const (defined in
rd::MentalMap
)
rd::MentalMap
getTarget
(const int &id=-1) const (defined in
rd::MentalMap
)
rd::MentalMap
getTargets
() const (defined in
rd::MentalMap
)
rd::MentalMap
listeners
rd::MentalMap
private
MentalMap
()
rd::MentalMap
private
MentalMap
(const MentalMap &) (defined in
rd::MentalMap
)
rd::MentalMap
private
mentalMapInstance
rd::MentalMap
private
static
my_id
rd::MentalMap
private
myself
rd::MentalMap
private
onDataArrived
(const std::vector< Player > &players)
rd::MentalMap
private
virtual
operator=
(const MentalMap &) (defined in
rd::MentalMap
)
rd::MentalMap
private
players
rd::MentalMap
private
reload
()
rd::MentalMap
removeMentalMapEventListeners
()
rd::MentalMap
respawn
()
rd::MentalMap
shoot
()
rd::MentalMap
targets
rd::MentalMap
private
updatePlayers
(const std::vector< Player > &new_player_vector)
rd::MentalMap
updateTargets
(const std::vector< Target > &new_target_detections)
rd::MentalMap
weapons
rd::MentalMap
private
~NetworkEventListener
() (defined in
rd::NetworkEventListener
)
rd::NetworkEventListener
inline
virtual
Generated on Wed Apr 6 2022 18:44:37 for Robot Devastation by
1.8.17