Robot Devastation
rd::MockNetworkManager Member List

This is the complete list of members for rd::MockNetworkManager, including all inherited members.

addNetworkEventListener(NetworkEventListener *listener)rd::NetworkManager
configure(const std::string &parameter, const Player &value)rd::MockNetworkManagervirtual
currentIdrd::NetworkManagerprivatestatic
destroyNetworkManager()rd::NetworkManagerstatic
game_players (defined in rd::MockNetworkManager)rd::MockNetworkManagerprivate
getNetworkManager()rd::NetworkManagerstatic
getNetworkManager(const std::string &id)rd::NetworkManagerstatic
getPlayerData() const (defined in rd::MockNetworkManager)rd::MockNetworkManager
idrd::MockNetworkManagerstatic
isLoggedIn() const (defined in rd::MockNetworkManager)rd::MockNetworkManager
isStopped() constrd::MockNetworkManagervirtual
keepAlive()rd::MockNetworkManagervirtual
listenersrd::NetworkManagerprotected
logged_in (defined in rd::MockNetworkManager)rd::MockNetworkManagerprivate
login()rd::MockNetworkManagervirtual
logout()rd::MockNetworkManagervirtual
MockNetworkManager()rd::MockNetworkManagerprivate
MockNetworkManager(const MockNetworkManager &) (defined in rd::MockNetworkManager)rd::MockNetworkManagerprivate
networkManagerInstancerd::NetworkManagerprivatestatic
networkManagerRegistryrd::NetworkManagerprivatestatic
onRespawn(const Player &player)rd::NetworkManagervirtual
onTargetHit(const Target &target, const Player &player, const Weapon &weapon)rd::NetworkManagervirtual
operator=(const MockNetworkManager &) (defined in rd::MockNetworkManager)rd::MockNetworkManagerprivate
player (defined in rd::MockNetworkManager)rd::MockNetworkManagerprivate
players_dic (defined in rd::MockNetworkManager)rd::MockNetworkManagerprivate
Register(NetworkManager *manager, const std::string &id)rd::NetworkManagerprotectedstatic
RegisterManager()rd::MockNetworkManagerstatic
removeNetworkEventListeners()rd::NetworkManager
sendPlayerData() (defined in rd::MockNetworkManager)rd::MockNetworkManager
sendPlayerHit(const Player &player, int damage)rd::MockNetworkManagervirtual
setLoggedIn(bool logged_in) (defined in rd::MockNetworkManager)rd::MockNetworkManager
setPlayerData(const std::vector< Player > &game_players) (defined in rd::MockNetworkManager)rd::MockNetworkManager
start()rd::MockNetworkManagervirtual
stop()rd::MockNetworkManagervirtual
stopped (defined in rd::MockNetworkManager)rd::MockNetworkManagerprivate
uniqueInstancerd::MockNetworkManagerprivatestatic
~MentalMapEventListener() (defined in rd::MentalMapEventListener)rd::MentalMapEventListenerinlinevirtual
~MockNetworkManager() (defined in rd::MockNetworkManager)rd::MockNetworkManagervirtual
~NetworkManager() (defined in rd::NetworkManager)rd::NetworkManagervirtual