Robot Devastation
rd::SDLScreenManager Member List

This is the complete list of members for rd::SDLScreenManager, including all inherited members.

cleanupSDL()rd::SDLScreenManagerstatic
configure(const std::string &parameter, const std::string &value)rd::SDLScreenManagervirtual
currentIdrd::ScreenManagerprivatestatic
destroyScreenManager()rd::ScreenManagerstatic
fullscreen (defined in rd::SDLScreenManager)rd::SDLScreenManagerprivate
getScreenManager()rd::ScreenManagerstatic
getScreenManager(const std::string &id)rd::ScreenManagerstatic
idrd::SDLScreenManagerstatic
initSDL()rd::SDLScreenManagerstatic
isStopped() constrd::SDLScreenManagervirtual
mutex (defined in rd::SDLScreenManager)rd::SDLScreenManagermutableprivate
operator=(const SDLScreenManager &) (defined in rd::SDLScreenManager)rd::SDLScreenManagerprivate
PARAM_FULLSCREEN (defined in rd::SDLScreenManager)rd::SDLScreenManagerstatic
Register(ScreenManager *manager, const std::string &id)rd::ScreenManagerprotectedstatic
RegisterManager()rd::SDLScreenManagerstatic
screen (defined in rd::ScreenManager)rd::ScreenManagerprotected
screenManagerInstancerd::ScreenManagerprivatestatic
screenManagerRegistryrd::ScreenManagerprivatestatic
sdl_initialized (defined in rd::SDLScreenManager)rd::SDLScreenManagerprivate
SDLScreenManager()rd::SDLScreenManagerprivate
SDLScreenManager(const SDLScreenManager &) (defined in rd::SDLScreenManager)rd::SDLScreenManagerprivate
setCurrentScreen(Screen *screen)rd::SDLScreenManagervirtual
show()rd::SDLScreenManagervirtual
start()rd::SDLScreenManagervirtual
stop()rd::SDLScreenManagervirtual
stopped (defined in rd::SDLScreenManager)rd::SDLScreenManagerprivate
uniqueInstancerd::SDLScreenManagerprivatestatic
update(const std::string &parameter, const std::string &value)rd::SDLScreenManagervirtual
update(const std::string &parameter, const Image &value)rd::SDLScreenManagervirtual
update(const std::string &parameter, const Player &value)rd::SDLScreenManagervirtual
update(const std::string &parameter, const std::vector< Player > &value)rd::SDLScreenManagervirtual
update(const std::string &parameter, const std::vector< Target > &value)rd::SDLScreenManagervirtual
update(const std::string &parameter, const Weapon &value)rd::SDLScreenManagervirtual
window (defined in rd::SDLScreenManager)rd::SDLScreenManagerprivate
~ScreenManager() (defined in rd::ScreenManager)rd::ScreenManagervirtual
~SDLScreenManager()rd::SDLScreenManagervirtual