Robot Devastation
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Interface for objects that can be notified of events related to images. More...
#include <ImageEventListener.hpp>
Public Member Functions | |
virtual bool | onImageArrived (ImageManager *manager)=0 |
This function will be called whenever a image arrives to the ImageManager. More... | |
ImageEventListener follows the observer design pattern.
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pure virtual |
manager | A reference to the ImageManager that triggered the event |
Implemented in rd::GameState, rd::ProcessorImageEventListener, and rd::MockImageEventListener.